![]() Okami HD is a long game, and whilst it’s stunning, and gameplay is varied, some objectives aren’t very clear, and the pacing can get a bit wrapped up in its own ideas. It’s a great mechanic and one that never feels ike a waste of an idea, always purposal and necessary. For example, you can turn night into day by drawing a circle in the sky creating a sun, rebuild broken objects, slash obstacles by drawing a line through them, or building bridges by painting lines from one place to the next. When using the Brush, the screen pauses, allowing you to paint something. ![]() ![]() One of the nicest features is the Celestrial Brush, and as Amaterasu you get to paint the world and use the Brush to solve puzzles and battle enemies. When in the heat of battle, trying to see all the enemies can be tricky because the angles don’t always allow you to see everyone. Sometimes, moving around the environment and trying to get a good look at certain areas can be hindered by this. Movement is also fluid, but the camera angles can let it down. The boss battles are fun, but the general fighting can become repetitive. The gameplay is relatively smooth, with combat being straightforward and easy to approach, if a little rudimentary. The blossom trees and mountain ranges synonomous with Japanese landscapes look utterly magnificent, and every single location offers such a rich look into the culture and history of a wonderful country. The watercoloured style, and the canvased backgrounds are still breathtaking, with the most lush of scenes coming when you return the land to its evergreen and flowery scenery some locations are cursed, and soaked in black, but beating the creatures in these locations will allow you to see the true beauty on offer. Saying that, they’re there to tell a tale, and the tale of Okami is one of the finest out there, even now. I never like to skip, but some are too long for me. My biggest gripe with Okami HD is the length of some of these cinematics, and the conversations. It performs with no technical holdups, with areas transitioning smoothly, and cutscenes flowing without any awkward cuts or broken lines of dialogue. It’s quite an achievement for a game to look this good in 2017, especially as it came out over a decade ago. Amaterasu, or Ammy for short, sets off on a journey to recover these powers, meeting some wonderful characters and seeing some beautiful sights. ![]() An evil monster called Orochi has returned, and as the goddess of the sun (in the embodiment of a gorgeous white wolf), you must find these powers to vanguish the evil curse that has beset Kamiki Village and the world around it. If you’re new to Okami HD, it follows the story of Amaterasu and her quest to recover the thirteen Powers of the Celestial Brush. Nevertheless, getting to spend time with Ammy and Issun once again is such a welcome feeling. It’s be quite remarkable to see something new from them, however, as this was such a revolutionary title in game design that something fresh would’ve probably been more appreciated. Okami is one of the finest video games of the last 20 years, and there’s a reason Capcom has decided to bring it out once more. Do we really need to see it again, though, and does it manage to come close to the quality we get to see on a regular basis in today’s gaming world? The answer is most definitely. Now, 11 years after its initial release and 5 after the HD version, Okami is back once again, featuring the same HD and 1080p graphics as the 2012 re-release, but now we’re treated to 4K resolution. It had its re-release in high definition back on the PS3, looking even better, showing off exactly why it’s regarded so highly by gamers everywhere. Okami was one of those games that oozed rare artistic perfection in its style as well as providing an engaging and fascinating adventure.
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